STRATEGIC DESIGN AND ROLE-PLAYING GAME IN TEACHEREDUCATION: ARTICULATING SUSTAINABLE INNOVATIONPRACTICES IN COMPLEX PUBLIC EDUCATION CONTEXTS

DESIGN ESTRATÉGICO E ROLE-PLAYING GAME NA FORMAÇÃO DE PROFESSORES: ARTICULANDO PRÁTICAS DE INOVAÇÃO SUSTENTÁVEL EM CONTEXTOS COMPLEXOS DE EDUCAÇÃO PÚBLICA

Authors

  • Tatiane Braga dos Reis UNISINOS - UNIVERSIDADE DO VALE DO RIO DOS SINOS
  • Debora Barauna UNISINOS - UNIVERSIDADE DO VALE DO RIO DOS SINOS

DOI:

https://doi.org/10.29183/2447-3073.MIX2026.v12.n2.%25p

Keywords:

strategic design, innovation, education, role-playing game, teacher education

Abstract

 This article examines the role of the Innovation Articulator Teacher
(Professor Articulador de Inovação– PAI, hereafter IAT) in the Municipal Education Network of Porto Alegre, addressing the mismatch between its institutionally defined strategic function and the predominantly technical orientation of existing teacher training models. Grounded in Strategic Design and in the understanding of educational innovation as a sociotechnical process oriented toward sustainability, the study analyzes how innovation is mediated in public education contexts marked by infrastructural fragility, inequality, and institutional instability. Methodologically, the research adopts a qualitative participa tory action research approach, structured through triangulation involving docu
ment analysis, reflexive field records, questionnaires, Futures Wheel activities, and Role-Playing Game (RPG)sessions as a sociotechnical prototyping device. Reflexive thematic analysis identifies four interconnected themes: ambiguous professional identity, strategic translation of technology, institutional political agency, and ontological security supported by peer networks. The study de velops a situated theoretical–practical framework of eleven Strategic Design attitudes. It contributes by framing educational innovation as sociotechnical
mediation and by offering an analytical and formative instrument to support the development of collaborative and context-sensitive educational ecosystems within broader transitions toward systemic sustainability.

Author Biographies

  • Tatiane Braga dos Reis, UNISINOS - UNIVERSIDADE DO VALE DO RIO DOS SINOS

    Tatiane Braga dos Reis is a researcher and educator in Strategic Design and educational innovation. She is finishing a Master’s degree in Strategic Design and studies teacher education, sustainability, and participatory methodologies. Her work focuses on creative learning, futures literacy, and innovation mediation in public education. She works at the intersection of design, technology, and social transformation.

    LATTES: http://lattes.cnpq.br/6542700080870939

    ORCID: https://orcid.org/0009-0006-5299-5419

  • Debora Barauna, UNISINOS - UNIVERSIDADE DO VALE DO RIO DOS SINOS

    PhD in Design from the Federal University of Paraná (UFPR). Interested in research in the areas of design-driven innovation, learning, and sustainability.

    LATTES: http://lattes.cnpq.br/6098263490478903

    ORCID: https://orcid.org/0000-0002-5841-9897

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Published

2026-07-07

How to Cite

STRATEGIC DESIGN AND ROLE-PLAYING GAME IN TEACHEREDUCATION: ARTICULATING SUSTAINABLE INNOVATIONPRACTICES IN COMPLEX PUBLIC EDUCATION CONTEXTS: DESIGN ESTRATÉGICO E ROLE-PLAYING GAME NA FORMAÇÃO DE PROFESSORES: ARTICULANDO PRÁTICAS DE INOVAÇÃO SUSTENTÁVEL EM CONTEXTOS COMPLEXOS DE EDUCAÇÃO PÚBLICA. (2026). Mix Sustentável, 12(2). https://doi.org/10.29183/2447-3073.MIX2026.v12.n2.%p